A 1-bit pixel platformer prototype

Genre : 2D Platformer

Type : Projet Personnel

Tech : Unity

Team : Solo

  • Game development
  • Pixel-art animations & FX
  • Variables tweaking for a dynamic game feel

Pixeltroïd is a 2D side-view platformer prototype, born from the desire to work on second-to-second game feel. I’ve primarily worked on polishing the different aspects of the game: fluid animations, juicy FX & SFX, balancing & tweaking, debugging…

I’ve also created multiple pixel-art animations, aiming at readable and clear graphics while under tight constraints such as size (16 x 16 sprites for the character) and colors (only white and transparency), a very enriching challenge!

Stomp animation
Stomp FX
Run animation